Selected Works
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Open Wave Field Synthesis (2024)
with Max Hunter
A modular system for prototyping spatial audio experiences.
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Infraordinary FM (2023)
with Seb Emina, a commission for Lab'Bel Laboratoire Artistique.
An automated radio station that delivers reliable, real-time information about quotidian happenings around the world.
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Aerials (2022)
Amplifying the electronic traces silently broadcast by our personal electronic devices
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Living Symphonies (2014-2023)
with James Bulley
A sound installation that grows in the same as as a forest ecosystem, heard through the undergrowth and canopy of the forest itself, commissioned by Forestry Commission England and Sound And Music.
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Maelstrom (2011-2022)
with James Bulley
Hundreds of hours of user-created audio is uploaded to the internet every minute, a figure that is increasing exponentially. Maelstrom is a sound installation that draws on this material in real time, constructing shifting walls of sound from thousands of audio fragments.
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Vespers (2015)
with James Bulley
A drawing machine that creates musical scores in real-time, drawn from the online activity of the United Kingdom.
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Windows Startup Sounds, Slowed 4000% (2015)
A 20th anniversary homage to six microscopic pieces of sound design.
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Phantom Terrains (2014)
with Frank Swain
An experimental platform for always-on sonification of wireless signals, rendering audible the invisible network landscapes that surround us.
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Global Breakfast Radio (2014)
with Seb Emina
An autonomous radio station continuously streaming live radio from wherever the sun is rising.
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Radio Reconstructions (2012)
with James Bulley
A sound installation which uses indeterminate radio broadcasts as its raw material, scanning the radio waves in real time in search of new audio fragments to incorporate.
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The Listening Machine (2012)
with Peter Gregson, a commission for BBC/Arts Council's The Space
A six-month-long orchestral sonification, translating the real-time interactions of 500 UK-based Twitter users into musical patterns. Combines natural language processing and algorithmic composition with a vast array of orchestral fragments recorded with the Britten Sinfonia chamber orchestra.
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Variable 4 (2010)
with James Bulley, a commission from Aldeburgh Music
An outdoor sound installation that translates weather conditions into musical patterns in real time.
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Prime Composition (2009)
A short piece that sonifies the integer number line, based on on the decomposition of successive numbers into their prime factors.
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AtomSwarm (2008)
a commission for Space-Net 2007
A platform for sonic improvisation based on the swarming behaviours seen in large groups of insects or birds. Within these collectives, each individual operates under a set of very simple rules, but the swarm as a whole appears to exhibit astoundingly complex and adaptive behaviours, capable of responding rapidly to new environments.
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Map of a Micro-Community (2007)
A lightbox piece visualising the changing structure of an online community, depicting the growth and flux of its usage over an 18-month period.
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L-systems (2007)
Plant growth modelling using Processing and Lindenmayer Systems, created for They Did magazine.
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Score treatments (2006)
Musical scores subjected to processes found within digital music production: granulation, timestretching, mathematical repetition, and cut-and-splice collage.